![]() Just that (western) reviewers expected something less rigid, especially since horror games came back in popularity with stuff like Amnesia and Outlast. ![]() There's a reason nobody is really making horror games like this or Siren since the PS2 era anyway.Įdit: the reviews of V were mostly complaining that the game was really old school and too much like the old ones btw, not really that it was a bad game. I think the demo was a good initiative for V though, and Nintendo promoted those games in Japan. It's been perfectly "fine" (or at least not worse than usual) in Japan and EU. That said, yeah, NOA completely fucked the series' selling chances in NA. None ever sold more than 100k in that region. The best selling game in Japan was 4 (on Wii), the worst one was obviously the Xbox one there, the WiiU one is right in the middle of sales. Can you hear it Can you see it Your viewfinder became red and an alarm-like sound is ringing. There's been multiple hints it's not dead and they're just waiting for the right opportunity to make it come back.Ĭan't see KT making a new episode without another publisher (Nintendo or Sony) helping once again though.įatal Frame is actually a remarkably stable series in terms of sales for better and for worse. Drawing near, only a few feet away from you, but hang on To repel it in the most effective way you must wait until the last second before it attacks you. An enhanced port for the Xbox was released in 2002 in North America and 2003 in Japan and Europe. Especially with the Switch in a much better place than the Wii U. Fatal Frame is a survival horror video game developed by Tecmo for the PlayStation 2.The first installment in the Fatal Frame / Project Zero series, it was released in 2001 in Japan and 2002 in North America and Europe. And now the series is considered an international if modest success.Ī Fatal Frame for Switch could potentially do far better than Maiden of Black Water if the game itself is good (of course) and also if those in charge of marketing and publishing it n the west put their best foot forward.īecause it has a dedicated fanbase and the potential for improving its fortune is still present. Back in the Wii era, getting NOA on board with publishing Xenoblade Chronicles was an exercise in pulling teeth. But they've clearly been more comfortable in recent years with publishing and marketing M-rated games and even T-rated games with less "Nintendo-friendly" content. "M-rated horror" and "Nintendo" were never really a thing before Fatal Frame IV, and even Spirit Camera sidestepped the relation to a degree. I'd speculate that one of the reasons Maiden of Black Water's western release was so odd (digital only, etc.) was because NOA and even NOE (which published FF2 Wii in Europe) weren't exactly experienced with marketing or presenting horror titles. Especially with the Switch in a much better place than the Wii U. After the relative success of Fatal Frame: Maiden of Black Water's remaster, Koei Tecmo is releasing Fatal Frame: Mask of the Lunar Eclipse. Click to shrink.Because it has a dedicated fanbase and the potential for improving its fortune is still present.
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